v1.0.20.1 (summer patch)

This commit is contained in:
itchyOwl
2023-06-15 16:46:54 +03:00
parent 6acac1d143
commit 83de72e3d2
209 changed files with 4497 additions and 2488 deletions
@@ -159,8 +159,9 @@ namespace Barotrauma
int crewAreaY = ButtonAreaTop.Bottom + Padding;
int crewAreaHeight = ObjectiveAnchor.Top - Padding - crewAreaY;
CrewArea = new Rectangle(Padding, crewAreaY, (int)Math.Max(400 * GUI.Scale, 220), crewAreaHeight);
float crewAreaWidthMultiplier = GUI.IsUltrawide ? GUI.HorizontalAspectRatio : 1.0f;
CrewArea = new Rectangle(Padding, crewAreaY, (int)(Math.Max(400 * GUI.Scale, 220) * crewAreaWidthMultiplier), crewAreaHeight);
InventoryAreaLower = new Rectangle(ChatBoxArea.Right + Padding * 7, inventoryTopY, GameMain.GraphicsWidth - Padding * 9 - ChatBoxArea.Width, GameMain.GraphicsHeight - inventoryTopY);
int healthWindowWidth = (int)(GameMain.GraphicsWidth * 0.5f);