move the registration of generic types to the lua side in a simple way
This commit is contained in:
@@ -114,6 +114,14 @@ RegisterBarotrauma("Camera")
|
||||
RegisterBarotrauma("InputType")
|
||||
RegisterBarotrauma("Key")
|
||||
|
||||
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.ItemPrefab]]")
|
||||
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.JobPrefab]]")
|
||||
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.CharacterPrefab]]")
|
||||
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.AfflictionPrefab]]")
|
||||
RegisterBarotrauma("PrefabCollection`1[[Barotrauma.TalentPrefab]]")
|
||||
|
||||
RegisterBarotrauma("Pair`2[[Barotrauma.JobPrefab],[System.Int32]]")
|
||||
|
||||
AddCallMetaMember(RegisterBarotrauma("CharacterInfo"))
|
||||
AddCallMetaMember(RegisterBarotrauma("Items.Components.Signal"))
|
||||
AddCallMetaMember(RegisterBarotrauma("SubmarineInfo"))
|
||||
|
||||
Reference in New Issue
Block a user