diff --git a/Barotrauma/BarotraumaShared/SharedSource/Characters/HumanPrefab.cs b/Barotrauma/BarotraumaShared/SharedSource/Characters/HumanPrefab.cs index cad503496..680d29279 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Characters/HumanPrefab.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Characters/HumanPrefab.cs @@ -295,7 +295,9 @@ namespace Barotrauma } catch { - GameServer.Log("Try making UniqueEvents snapshot failed", ServerLog.MessageType.Warning); +#if SERVER + Networking.GameServer.Log("Try making UniqueEvents snapshot failed", Networking.ServerLog.MessageType.Error); +#endif } finally { diff --git a/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs b/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs index e96bcaab4..c23fc5fe2 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs @@ -183,7 +183,9 @@ namespace Barotrauma } catch { - GameServer.Log("Try making UniqueEvents snapshot failed", ServerLog.MessageType.Warning); +#if SERVER + Networking.GameServer.Log("Try making UniqueEvents snapshot failed", Networking.ServerLog.MessageType.Error); +#endif } finally {