[Save/Sync] Commit work before .NET 10 tests.
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using System;
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using System.Collections.Immutable;
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using Microsoft.Xna.Framework;
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using System.Linq;
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using Barotrauma.LuaCs.Data;
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// ReSharper disable ObjectCreationAsStatement
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namespace Barotrauma.LuaCs;
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internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenuBase
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{
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private readonly ImmutableArray<ISettingBase> _settingsInstancesGameplay;
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// menu vars
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private GUILayoutGroup _modCategoryDisplayGroup, _settingsDisplayGroup;
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private string _selectedSearchQuery = string.Empty;
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private ContentPackage _selectedContentPackage;
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private string _selectedCategory = string.Empty;
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public ModsGameplaySettingsMenu(GUIFrame contentFrame,
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IPackageManagementService packageManagementService,
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IConfigService configService,
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SettingsMenu settingsMenuInstance) : base(contentFrame, packageManagementService, configService, settingsMenuInstance)
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{
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_settingsInstancesGameplay = configService.GetDisplayableConfigs()
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.Where(s => s is not ISettingControl)
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.ToImmutableArray();
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var mainLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), contentFrame.RectTransform, Anchor.Center), false, Anchor.TopLeft);
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// page title
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var menuTitleLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.06f), mainLayoutGroup.RectTransform, Anchor.TopLeft), true, Anchor.TopLeft);
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GUIUtil.Label(menuTitleLayoutGroup, "Mods Gameplay Settings", GUIStyle.LargeFont, new Vector2(1f, 1f));
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// page contents
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var contentAreaLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.94f), mainLayoutGroup.RectTransform, Anchor.BottomLeft), false,
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Anchor.TopLeft);
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var searchBarLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.06f), contentAreaLayoutGroup.RectTransform, Anchor.TopCenter), true, Anchor.CenterLeft);
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GUIUtil.Label(searchBarLayoutGroup, "Search: ", GUIStyle.SubHeadingFont, new Vector2(0.1f, 1f));
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var searchBar = new GUITextBox(
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new RectTransform(new Vector2(0.85f, 0.1f), searchBarLayoutGroup.RectTransform, Anchor.TopLeft),
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createClearButton: true)
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{
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OnTextChangedDelegate = (btn, txt) =>
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{
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GenerateDisplayFromFilter(txt);
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return true;
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}
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};
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// main display area
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var settingsContentAreaGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.90f), contentAreaLayoutGroup.RectTransform, Anchor.BottomCenter));
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GUIUtil.Spacer(settingsContentAreaGroup, Vector2.One);
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(_modCategoryDisplayGroup, _settingsDisplayGroup) = GUIUtil.CreateSidebars(settingsContentAreaGroup, true);
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_modCategoryDisplayGroup.RectTransform.RelativeSize = new Vector2(0.3f, 1f);
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_settingsDisplayGroup.RectTransform.RelativeSize = new Vector2(0.7f, 1f);
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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void GenerateDisplayFromFilter(string text)
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{
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_selectedSearchQuery = text;
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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}
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string GetLocalizedString(string identifier)
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{
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var lstr = TextManager.Get(identifier);
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return lstr.IsNullOrWhiteSpace() ? "General" : lstr.Value;
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}
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// Filters by selected package and query text
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ImmutableArray<string> GetDisplayCategoriesList()
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{
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return GetFilteredSettingsList()
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.Select(s => GetLocalizedString(s.GetDisplayInfo().DisplayCategory))
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.Distinct()
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.ToImmutableArray();
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}
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// Filters by query text
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ImmutableArray<ContentPackage> GetTargetPackagesList()
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{
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return _settingsInstancesGameplay
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.Where(s => SettingMatchesQuery(s, _selectedSearchQuery))
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.Select(s => s.OwnerPackage)
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.Distinct()
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.ToImmutableArray();
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}
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// Filters by selected package, query text, and selected category.
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ImmutableArray<ISettingBase> GetDisplaySettingsList()
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{
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return GetFilteredSettingsList()
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.Where(s => _selectedCategory.IsNullOrWhiteSpace()
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|| GetLocalizedString(s.GetDisplayInfo().DisplayCategory) == _selectedCategory)
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.ToImmutableArray();
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}
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// Filters by selected package and by query text.
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ImmutableArray<ISettingBase> GetFilteredSettingsList()
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{
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return _settingsInstancesGameplay
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.Where(s => SettingMatchesQuery(s, _selectedSearchQuery))
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.Where(s => _selectedContentPackage is null
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|| _selectedContentPackage == ContentPackageManager.VanillaCorePackage // vanilla is treated as all packages
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|| s.OwnerPackage == _selectedContentPackage)
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.ToImmutableArray();
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}
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bool SettingMatchesQuery(ISettingBase setting, string queryText)
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{
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if (queryText.IsNullOrWhiteSpace())
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{
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return true;
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}
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queryText = queryText.ToLowerInvariant().Trim();
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if (setting.InternalName.ToLowerInvariant().Trim().Contains(queryText) || setting.OwnerPackage.Name.ToLowerInvariant().Trim().Contains(queryText))
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{
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return true;
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}
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var displayInfo = setting.GetDisplayInfo();
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return TextManager.Get(displayInfo.DisplayName).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.DisplayCategory).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.Description).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.Tooltip).Value.ToLowerInvariant().Trim().Contains(queryText);
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}
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string GetPackageName(ContentPackage package)
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{
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return package is null || package == ContentPackageManager.VanillaCorePackage ? "All" : package.Name;
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}
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void GenerateCategoryListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ContentPackage> packagesList,
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ImmutableArray<string> categories)
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{
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layoutGroup.ClearChildren();
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var packageSelectionList = GUIUtil.Dropdown<ContentPackage>(layoutGroup, cp => GetPackageName(cp), null,
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packagesList, packagesList.Length > 0 ? packagesList[0] : null, cp =>
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{
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_selectedContentPackage = cp == ContentPackageManager.VanillaCorePackage ? null : cp;
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_selectedCategory = string.Empty;
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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}, new Vector2(1f, 0.07f));
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var containerBox = new GUIListBox(new RectTransform(new Vector2(1f, 0.93f), layoutGroup.RectTransform));
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float size_y = MathF.Max(categories.Length * 0.122f, 1f);
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var displayedCategoriesFrame = new GUIFrame(new RectTransform(new Vector2(1f, size_y), containerBox.Content.RectTransform), style: null, color: Color.Black)
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{
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CanBeFocused = false
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};
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var displayCategoriesLayout = new GUILayoutGroup(new RectTransform(Vector2.One, displayedCategoriesFrame.RectTransform));
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foreach (var category in categories)
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{
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DebugConsole.Log(category);
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var btn = new GUIButton(new RectTransform(new Vector2(1f, 0.122f), displayCategoriesLayout.RectTransform),
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text: category, color: Color.TransparentBlack)
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{
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CanBeFocused = true,
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CanBeSelected = true,
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TextColor = Color.PeachPuff,
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HoverColor = new Color(50, 50, 50, 255),
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HoverTextColor = Color.White,
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SelectedColor = new Color(50, 50, 50, 255),
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SelectedTextColor = Color.White,
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OnPressed = () =>
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{
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_selectedCategory = category;
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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return true;
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}
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};
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}
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}
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void GenerateSettingsListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ISettingBase> settings)
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{
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}
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}
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protected override void DisposeInternal()
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{
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// TODO: Finish this later.
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}
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}
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