Switch to Barotrauma & too many misc changes to remember
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@@ -8,7 +8,7 @@ using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System.Collections.ObjectModel;
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namespace Subsurface
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namespace Barotrauma
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{
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public enum SpawnType { None, Human, Enemy, Cargo };
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class WayPoint : MapEntity
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