Switch to Barotrauma & too many misc changes to remember
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@@ -6,7 +6,7 @@ using FarseerPhysics;
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using FarseerPhysics.Dynamics;
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using Microsoft.Xna.Framework;
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namespace Subsurface.Items.Components
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namespace Barotrauma.Items.Components
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{
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class RangedWeapon : ItemComponent
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{
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