Water forces aren't applied to disabled bodies, logging sound loading
This commit is contained in:
@@ -44,7 +44,8 @@ namespace Barotrauma
|
||||
{
|
||||
try
|
||||
{
|
||||
oggSound = OggSound.Load(file);
|
||||
DebugConsole.Log("Loading sound " + file);
|
||||
oggSound = OggSound.Load(file);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user