Fixed a bunch of items being rendered over water

This commit is contained in:
Regalis
2016-10-27 21:13:24 +03:00
parent 0422beebde
commit 81ed90abf4
5 changed files with 19 additions and 19 deletions
@@ -74,7 +74,7 @@
<Item name="Uranium Bar"/>
</Deconstruct>
<Sprite texture="railgunetc.png" sourcerect="187,210,68,47" depth="0.5"/>
<Sprite texture="railgunetc.png" sourcerect="187,210,68,47" depth="0.55"/>
<Body width="68" height="47" density="30"/>
+5 -5
View File
@@ -35,7 +35,7 @@
<Item name="Polycarbonate Bar"/>
</Deconstruct>
<Sprite texture="weapons.png" sourcerect="0,25,98,25" depth="0.5"/>
<Sprite texture="weapons.png" sourcerect="0,25,98,25" depth="0.55"/>
<Body width="90" height="30" density="50"/>
@@ -61,7 +61,7 @@
price="200"
tags="smallitem,weapon">
<Sprite texture="weapons.png" sourcerect="98,0,11,24" depth="0.5"/>
<Sprite texture="weapons.png" sourcerect="98,0,11,24" depth="0.55"/>
<Body width="11" height="24" density="30"/>
@@ -78,7 +78,7 @@
pickdistance="200"
tags="smallitem,weapon">
<Sprite texture="weapons.png" sourcerect="98,0,11,24" depth="0.5"/>
<Sprite texture="weapons.png" sourcerect="98,0,11,24" depth="0.55"/>
<Body width="11" height="24" density="30"/>
@@ -103,7 +103,7 @@
<Item name="Polycarbonate Bar"/>
</Deconstruct>
<Sprite texture="weapons.png" sourcerect="21,0,77,22" depth="0.5"/>
<Sprite texture="weapons.png" sourcerect="21,0,77,22" depth="0.55"/>
<Body width="90" height="30" density="30"/>
@@ -174,7 +174,7 @@
tags="weapon,smallitem"
description="HONK">
<Sprite texture="Content/Items/Jobgear/clownshirt.png" sourcerect="32,50,32,14" depth="0.5"/>
<Sprite texture="Content/Items/Jobgear/clownshirt.png" sourcerect="32,50,32,14" depth="0.55"/>
<Body width="30" height="10" density="10"/>