Fixed a bunch of items being rendered over water
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@@ -8,7 +8,7 @@
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price="100"
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description="One of the most crucial tools on board the submarine. Also works underwater.">
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<Sprite texture ="tools.png" sourcerect="0,17,41,17" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,17,41,17" depth="0.55"/>
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<!-- the item takes 10 seconds to break down in a deconstructor and turns into a polycarbonate bar and a steel bar -->
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<Deconstruct time="10">
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@@ -70,7 +70,7 @@
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<Item name="Aluminium"/>
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</Deconstruct>
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<Sprite texture ="tools.png" sourcerect="0,0,41,16" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,0,41,16" depth="0.55"/>
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<Body width="41" height="16" density="40"/>
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@@ -112,7 +112,7 @@
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="tools.png" sourcerect="52,31,12,33" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="52,31,12,33" depth="0.55"/>
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<Body width="12" height="33" density="5"/>
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@@ -136,7 +136,7 @@
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="extinguisher.png" depth="0.5" sourcerect="0,0,34,64" origin="0.4,0.5"/>
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<Sprite texture ="extinguisher.png" depth="0.55" sourcerect="0,0,34,64" origin="0.4,0.5"/>
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<Body radius="10" height="45" density="5"/>
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@@ -159,7 +159,7 @@
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pickdistance="200"
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price="10">
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<Sprite texture ="tools.png" sourcerect="0,58,31,6" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,58,31,6" depth="0.55"/>
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<Body width="31" height="6" density="50"/>
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@@ -174,7 +174,7 @@
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pickdistance="200"
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price="10">
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<Sprite texture ="tools.png" sourcerect="0,50,26,7" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,50,26,7" depth="0.55"/>
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<Body width="30" height="7" density="50"/>
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@@ -191,7 +191,7 @@
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pickdistance="200"
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price="10">
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<Sprite texture ="tools.png" sourcerect="42,0,22,9" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="42,0,22,9" depth="0.55"/>
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<Body width="31" height="6" density="40"/>
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@@ -225,7 +225,7 @@
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<Item name="Polycarbonate Bar"/>
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</Deconstruct>
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<Sprite texture ="tools.png" sourcerect="0,36,27,11" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,36,27,11" depth="0.55"/>
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<Body width="27" height="10" density="15"/>
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@@ -259,7 +259,7 @@
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</Deconstruct>
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<Sprite texture ="tools.png" sourcerect="0,38,21,7" depth="0.5"/>
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<Sprite texture ="tools.png" sourcerect="0,38,21,7" depth="0.55"/>
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<Body width="21" height="7" density="12"/>
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