Fixed a bunch of items being rendered over water
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@@ -11,7 +11,7 @@
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<Item name="Steel Bar"/>
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</Deconstruct>
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<Sprite texture ="Content/Items/Tools/tools.png" sourcerect="39,31,12,33" depth="0.5"/>
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<Sprite texture ="Content/Items/Tools/tools.png" sourcerect="39,31,12,33" depth="0.55"/>
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<Body width="12" height="33" density="5"/>
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@@ -34,7 +34,7 @@
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<Item name="Polycarbonate Bar"/>
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</Deconstruct>
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<Sprite texture ="DivingMask.png" depth="0.5"/>
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<Sprite texture ="DivingMask.png" depth="0.55"/>
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<Body radius="18" density="15"/>
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@@ -123,7 +123,7 @@
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<Item name="Polycarbonate Bar"/>
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</Deconstruct>
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<Sprite texture ="DivingSuit.png" depth="0.5" sourcerect="22,98,59,32" origin="0.6,0.66"/>
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<Sprite texture ="DivingSuit.png" depth="0.55" sourcerect="22,98,59,32" origin="0.6,0.66"/>
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<Body width="55" height="30" density="15"/>
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