Fixed a bunch of items being rendered over water

This commit is contained in:
Regalis
2016-10-27 21:13:24 +03:00
parent 0422beebde
commit 81ed90abf4
5 changed files with 19 additions and 19 deletions
@@ -11,7 +11,7 @@
<Item name="Steel Bar"/>
</Deconstruct>
<Sprite texture ="Content/Items/Tools/tools.png" sourcerect="39,31,12,33" depth="0.5"/>
<Sprite texture ="Content/Items/Tools/tools.png" sourcerect="39,31,12,33" depth="0.55"/>
<Body width="12" height="33" density="5"/>
@@ -34,7 +34,7 @@
<Item name="Polycarbonate Bar"/>
</Deconstruct>
<Sprite texture ="DivingMask.png" depth="0.5"/>
<Sprite texture ="DivingMask.png" depth="0.55"/>
<Body radius="18" density="15"/>
@@ -123,7 +123,7 @@
<Item name="Polycarbonate Bar"/>
</Deconstruct>
<Sprite texture ="DivingSuit.png" depth="0.5" sourcerect="22,98,59,32" origin="0.6,0.66"/>
<Sprite texture ="DivingSuit.png" depth="0.55" sourcerect="22,98,59,32" origin="0.6,0.66"/>
<Body width="55" height="30" density="15"/>