diff --git a/Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterNetworking.cs b/Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterNetworking.cs index f16304d1e..b7e2a9f57 100644 --- a/Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterNetworking.cs +++ b/Barotrauma/BarotraumaServer/ServerSource/Characters/CharacterNetworking.cs @@ -288,7 +288,7 @@ namespace Barotrauma if (TalentTree.IsViableTalentForCharacter(this, prefab.Identifier, talentSelection)) { bool? should = GameMain.LuaCs.Hook.Call("character.updateTalent", this, prefab, c); - if (should != null) + if (should == null) { GiveTalent(prefab.Identifier); }