(a00338777) v0.9.2.1

This commit is contained in:
Joonas Rikkonen
2019-08-26 19:58:19 +03:00
parent 0f63da27b2
commit 80698b58b0
311 changed files with 11763 additions and 4507 deletions
@@ -1,6 +1,5 @@
using Barotrauma.Items.Components;
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Linq;
@@ -9,7 +8,7 @@ namespace Barotrauma
{
partial class Item : MapEntity, IDamageable, ISerializableEntity, IServerSerializable, IClientSerializable
{
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
string errorMsg = "";
if (extraData == null || extraData.Length == 0 || !(extraData[0] is NetEntityEvent.Type))
@@ -26,7 +25,7 @@ namespace Barotrauma
{
errorMsg = "Failed to write a network event for the item \"" + Name + "\" - event type not set.";
}
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
DebugConsole.Log(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("Item.ServerWrite:InvalidData" + Name, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
return;
@@ -35,7 +34,7 @@ namespace Barotrauma
int initialWritePos = msg.LengthBits;
NetEntityEvent.Type eventType = (NetEntityEvent.Type)extraData[0];
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)eventType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)eventType);
switch (eventType)
{
case NetEntityEvent.Type.ComponentState:
@@ -55,7 +54,7 @@ namespace Barotrauma
errorMsg = "Failed to write a component state event for the item \"" + Name + "\" - component \"" + components[componentIndex] + "\" is not server serializable.";
break;
}
msg.WriteRangedInteger(0, components.Count - 1, componentIndex);
msg.WriteRangedIntegerDeprecated(0, components.Count - 1, componentIndex);
(components[componentIndex] as IServerSerializable).ServerWrite(msg, c, extraData);
break;
case NetEntityEvent.Type.InventoryState:
@@ -75,7 +74,7 @@ namespace Barotrauma
errorMsg = "Failed to write an inventory state event for the item \"" + Name + "\" - component \"" + components[containerIndex] + "\" is not server serializable.";
break;
}
msg.WriteRangedInteger(0, components.Count - 1, containerIndex);
msg.WriteRangedIntegerDeprecated(0, components.Count - 1, containerIndex);
(components[containerIndex] as ItemContainer).Inventory.ServerWrite(msg, c);
break;
case NetEntityEvent.Type.Status:
@@ -92,7 +91,7 @@ namespace Barotrauma
byte targetLimbIndex = targetLimb != null && targetCharacter != null ? (byte)Array.IndexOf(targetCharacter.AnimController.Limbs, targetLimb) : (byte)255;
msg.Write((byte)components.IndexOf(targetComponent));
msg.WriteRangedInteger(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.Write(targetID);
msg.Write(targetLimbIndex);
}
@@ -107,7 +106,7 @@ namespace Barotrauma
Character targetCharacter = FindEntityByID(targetID) as Character;
byte targetLimbIndex = targetLimb != null && targetCharacter != null ? (byte)Array.IndexOf(targetCharacter.AnimController.Limbs, targetLimb) : (byte)255;
msg.WriteRangedInteger(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.Write((byte)(targetComponent == null ? 255 : components.IndexOf(targetComponent)));
msg.Write(targetID);
msg.Write(targetLimbIndex);
@@ -131,16 +130,16 @@ namespace Barotrauma
if (!string.IsNullOrEmpty(errorMsg))
{
//something went wrong - rewind the write position and write invalid event type to prevent creating an unreadable event
msg.ReadBits(msg.Data, 0, initialWritePos);
msg.BitPosition = initialWritePos;
msg.LengthBits = initialWritePos;
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
DebugConsole.Log(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("Item.ServerWrite:" + errorMsg, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
}
}
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
NetEntityEvent.Type eventType =
(NetEntityEvent.Type)msg.ReadRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1);
@@ -198,7 +197,7 @@ namespace Barotrauma
}
}
public void WriteSpawnData(NetBuffer msg)
public void WriteSpawnData(IWriteMessage msg)
{
if (GameMain.Server == null) return;
@@ -329,14 +328,14 @@ namespace Barotrauma
}
}
public void ServerWritePosition(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWritePosition(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(ID);
NetBuffer tempBuffer = new NetBuffer();
IWriteMessage tempBuffer = new WriteOnlyMessage();
body.ServerWrite(tempBuffer, c, extraData);
msg.Write((byte)tempBuffer.LengthBytes);
msg.Write(tempBuffer);
msg.Write(tempBuffer.Buffer, 0, tempBuffer.LengthBytes);
msg.WritePadBits();
}