(a00338777) v0.9.2.1

This commit is contained in:
Joonas Rikkonen
2019-08-26 19:58:19 +03:00
parent 0f63da27b2
commit 80698b58b0
311 changed files with 11763 additions and 4507 deletions
@@ -22,7 +22,7 @@ namespace Barotrauma.Items.Components
}
}
public override void ServerWrite(Lidgren.Network.NetBuffer msg, Client c, object[] extraData = null)
public override void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
base.ServerWrite(msg, c, extraData);
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using System.Linq;
using System.Xml.Linq;
@@ -7,7 +6,7 @@ namespace Barotrauma.Items.Components
{
partial class Deconstructor : Powered, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
bool active = msg.ReadBoolean();
@@ -19,7 +18,7 @@ namespace Barotrauma.Items.Components
}
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(IsActive);
msg.Write(progressTimer);
@@ -3,19 +3,18 @@ using System;
using System.Globalization;
using System.Xml.Linq;
using Barotrauma.Networking;
using Lidgren.Network;
namespace Barotrauma.Items.Components
{
partial class Engine : Powered, IServerSerializable, IClientSerializable
{
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
//force can only be adjusted at 10% intervals -> no need for more accuracy than this
msg.WriteRangedInteger(-10, 10, (int)(targetForce / 10.0f));
msg.WriteRangedIntegerDeprecated(-10, 10, (int)(targetForce / 10.0f));
}
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
float newTargetForce = msg.ReadRangedInteger(-10, 10) * 10.0f;
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
@@ -10,7 +9,7 @@ namespace Barotrauma.Items.Components
{
partial class Fabricator : Powered, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
int itemIndex = msg.ReadRangedInteger(-1, fabricationRecipes.Count - 1);
@@ -32,10 +31,10 @@ namespace Barotrauma.Items.Components
}
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
int itemIndex = fabricatedItem == null ? -1 : fabricationRecipes.IndexOf(fabricatedItem);
msg.WriteRangedInteger(-1, fabricationRecipes.Count - 1, itemIndex);
msg.WriteRangedIntegerDeprecated(-1, fabricationRecipes.Count - 1, itemIndex);
UInt16 userID = fabricatedItem == null || user == null ? (UInt16)0 : user.ID;
msg.Write(userID);
}
@@ -8,7 +8,7 @@ namespace Barotrauma.Items.Components
{
partial class Pump : Powered, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, Lidgren.Network.NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
float newFlowPercentage = msg.ReadRangedInteger(-10, 10) * 10.0f;
bool newIsActive = msg.ReadBoolean();
@@ -32,10 +32,10 @@ namespace Barotrauma.Items.Components
item.CreateServerEvent(this);
}
public void ServerWrite(Lidgren.Network.NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
//flowpercentage can only be adjusted at 10% intervals -> no need for more accuracy than this
msg.WriteRangedInteger(-10, 10, (int)(flowPercentage / 10.0f));
msg.WriteRangedIntegerDeprecated(-10, 10, (int)(flowPercentage / 10.0f));
msg.Write(IsActive);
}
}
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using System;
namespace Barotrauma.Items.Components
@@ -11,7 +10,7 @@ namespace Barotrauma.Items.Components
private float? nextServerLogWriteTime;
private float lastServerLogWriteTime;
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
bool autoTemp = msg.ReadBoolean();
bool shutDown = msg.ReadBoolean();
@@ -42,7 +41,7 @@ namespace Barotrauma.Items.Components
unsentChanges = true;
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(autoTemp);
msg.Write(shutDown);
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Xml.Linq;
@@ -8,7 +7,7 @@ namespace Barotrauma.Items.Components
{
partial class PowerContainer : Powered, IDrawableComponent, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
float newRechargeSpeed = msg.ReadRangedInteger(0, 10) / 10.0f * maxRechargeSpeed;
@@ -21,9 +20,9 @@ namespace Barotrauma.Items.Components
item.CreateServerEvent(this);
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.WriteRangedInteger(0, 10, (int)(rechargeSpeed / MaxRechargeSpeed * 10));
msg.WriteRangedIntegerDeprecated(0, 10, (int)(rechargeSpeed / MaxRechargeSpeed * 10));
float chargeRatio = MathHelper.Clamp(charge / capacity, 0.0f, 1.0f);
msg.WriteRangedSingle(chargeRatio, 0.0f, 1.0f, 8);
@@ -1,19 +1,45 @@
using Barotrauma.Networking;
using Lidgren.Network;
namespace Barotrauma.Items.Components
{
partial class Repairable : ItemComponent, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
void InitProjSpecific()
{
if (c.Character == null) return;
StartRepairing(c.Character);
//let the clients know the initial deterioration delay
item.CreateServerEvent(this);
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
if (c.Character == null) return;
var requestedFixAction = (FixActions)msg.ReadRangedInteger(0, 2);
if (requestedFixAction != FixActions.None)
{
if (!c.Character.IsTraitor && requestedFixAction == FixActions.Sabotage)
{
if (GameSettings.VerboseLogging)
{
DebugConsole.Log($"Non traitor \"{c.Character.Name}\" attempted to sabotage item.");
}
requestedFixAction = FixActions.Repair;
}
if (CurrentFixer == null || CurrentFixer == c.Character && requestedFixAction != currentFixerAction)
{
StartRepairing(c.Character, requestedFixAction);
item.CreateServerEvent(this);
}
}
}
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(deteriorationTimer);
msg.Write(deteriorateAlwaysResetTimer);
msg.Write(DeteriorateAlways);
msg.Write(CurrentFixer == c.Character);
msg.WriteRangedInteger((int)currentFixerAction, 0, 2);
}
}
}
@@ -1,6 +1,5 @@
using Barotrauma.Networking;
using FarseerPhysics;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
@@ -11,7 +10,7 @@ namespace Barotrauma.Items.Components
{
partial class ConnectionPanel : ItemComponent, IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
List<Wire>[] wires = new List<Wire>[Connections.Count];
@@ -175,9 +174,9 @@ namespace Barotrauma.Items.Components
}
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
ClientWrite(msg, extraData);
}
}
}
}
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
@@ -8,7 +7,7 @@ namespace Barotrauma.Items.Components
{
partial class CustomInterface : ItemComponent, IClientSerializable, IServerSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
bool[] elementStates = new bool[customInterfaceElementList.Count];
for (int i = 0; i < customInterfaceElementList.Count; i++)
@@ -44,7 +43,7 @@ namespace Barotrauma.Items.Components
item.CreateServerEvent(this);
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
//extradata contains an array of buttons clicked by a client (or nothing if nothing was clicked)
for (int i = 0; i < customInterfaceElementList.Count; i++)
@@ -1,5 +1,4 @@
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
@@ -23,14 +22,14 @@ namespace Barotrauma.Items.Components
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
int eventIndex = (int)extraData[2];
int nodeStartIndex = eventIndex * MaxNodesPerNetworkEvent;
int nodeCount = MathHelper.Clamp(nodes.Count - nodeStartIndex, 0, MaxNodesPerNetworkEvent);
msg.WriteRangedInteger(0, (int)Math.Ceiling(MaxNodeCount / (float)MaxNodesPerNetworkEvent), eventIndex);
msg.WriteRangedInteger(0, MaxNodesPerNetworkEvent, nodeCount);
msg.WriteRangedIntegerDeprecated(0, (int)Math.Ceiling(MaxNodeCount / (float)MaxNodesPerNetworkEvent), eventIndex);
msg.WriteRangedIntegerDeprecated(0, MaxNodesPerNetworkEvent, nodeCount);
for (int i = nodeStartIndex; i < nodeStartIndex + nodeCount; i++)
{
msg.Write(nodes[i].X);
@@ -1,6 +1,5 @@
using Barotrauma.Items.Components;
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Linq;
@@ -9,7 +8,7 @@ namespace Barotrauma
{
partial class Inventory : IServerSerializable, IClientSerializable
{
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
List<Item> prevItems = new List<Item>(Items);
ushort[] newItemIDs = new ushort[capacity];
@@ -142,7 +141,7 @@ namespace Barotrauma
}
}
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
SharedWrite(msg, extraData);
}
@@ -1,6 +1,5 @@
using Barotrauma.Items.Components;
using Barotrauma.Networking;
using Lidgren.Network;
using Microsoft.Xna.Framework;
using System;
using System.Linq;
@@ -9,7 +8,7 @@ namespace Barotrauma
{
partial class Item : MapEntity, IDamageable, ISerializableEntity, IServerSerializable, IClientSerializable
{
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
string errorMsg = "";
if (extraData == null || extraData.Length == 0 || !(extraData[0] is NetEntityEvent.Type))
@@ -26,7 +25,7 @@ namespace Barotrauma
{
errorMsg = "Failed to write a network event for the item \"" + Name + "\" - event type not set.";
}
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
DebugConsole.Log(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("Item.ServerWrite:InvalidData" + Name, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
return;
@@ -35,7 +34,7 @@ namespace Barotrauma
int initialWritePos = msg.LengthBits;
NetEntityEvent.Type eventType = (NetEntityEvent.Type)extraData[0];
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)eventType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)eventType);
switch (eventType)
{
case NetEntityEvent.Type.ComponentState:
@@ -55,7 +54,7 @@ namespace Barotrauma
errorMsg = "Failed to write a component state event for the item \"" + Name + "\" - component \"" + components[componentIndex] + "\" is not server serializable.";
break;
}
msg.WriteRangedInteger(0, components.Count - 1, componentIndex);
msg.WriteRangedIntegerDeprecated(0, components.Count - 1, componentIndex);
(components[componentIndex] as IServerSerializable).ServerWrite(msg, c, extraData);
break;
case NetEntityEvent.Type.InventoryState:
@@ -75,7 +74,7 @@ namespace Barotrauma
errorMsg = "Failed to write an inventory state event for the item \"" + Name + "\" - component \"" + components[containerIndex] + "\" is not server serializable.";
break;
}
msg.WriteRangedInteger(0, components.Count - 1, containerIndex);
msg.WriteRangedIntegerDeprecated(0, components.Count - 1, containerIndex);
(components[containerIndex] as ItemContainer).Inventory.ServerWrite(msg, c);
break;
case NetEntityEvent.Type.Status:
@@ -92,7 +91,7 @@ namespace Barotrauma
byte targetLimbIndex = targetLimb != null && targetCharacter != null ? (byte)Array.IndexOf(targetCharacter.AnimController.Limbs, targetLimb) : (byte)255;
msg.Write((byte)components.IndexOf(targetComponent));
msg.WriteRangedInteger(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.Write(targetID);
msg.Write(targetLimbIndex);
}
@@ -107,7 +106,7 @@ namespace Barotrauma
Character targetCharacter = FindEntityByID(targetID) as Character;
byte targetLimbIndex = targetLimb != null && targetCharacter != null ? (byte)Array.IndexOf(targetCharacter.AnimController.Limbs, targetLimb) : (byte)255;
msg.WriteRangedInteger(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(ActionType)).Length - 1, (int)actionType);
msg.Write((byte)(targetComponent == null ? 255 : components.IndexOf(targetComponent)));
msg.Write(targetID);
msg.Write(targetLimbIndex);
@@ -131,16 +130,16 @@ namespace Barotrauma
if (!string.IsNullOrEmpty(errorMsg))
{
//something went wrong - rewind the write position and write invalid event type to prevent creating an unreadable event
msg.ReadBits(msg.Data, 0, initialWritePos);
msg.BitPosition = initialWritePos;
msg.LengthBits = initialWritePos;
msg.WriteRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
msg.WriteRangedIntegerDeprecated(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1, (int)NetEntityEvent.Type.Invalid);
DebugConsole.Log(errorMsg);
GameAnalyticsManager.AddErrorEventOnce("Item.ServerWrite:" + errorMsg, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorMsg);
}
}
public void ServerRead(ClientNetObject type, NetBuffer msg, Client c)
public void ServerRead(ClientNetObject type, IReadMessage msg, Client c)
{
NetEntityEvent.Type eventType =
(NetEntityEvent.Type)msg.ReadRangedInteger(0, Enum.GetValues(typeof(NetEntityEvent.Type)).Length - 1);
@@ -198,7 +197,7 @@ namespace Barotrauma
}
}
public void WriteSpawnData(NetBuffer msg)
public void WriteSpawnData(IWriteMessage msg)
{
if (GameMain.Server == null) return;
@@ -329,14 +328,14 @@ namespace Barotrauma
}
}
public void ServerWritePosition(NetBuffer msg, Client c, object[] extraData = null)
public void ServerWritePosition(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(ID);
NetBuffer tempBuffer = new NetBuffer();
IWriteMessage tempBuffer = new WriteOnlyMessage();
body.ServerWrite(tempBuffer, c, extraData);
msg.Write((byte)tempBuffer.LengthBytes);
msg.Write(tempBuffer);
msg.Write(tempBuffer.Buffer, 0, tempBuffer.LengthBytes);
msg.WritePadBits();
}