(a00338777) v0.9.2.1

This commit is contained in:
Joonas Rikkonen
2019-08-26 19:58:19 +03:00
parent 0f63da27b2
commit 80698b58b0
311 changed files with 11763 additions and 4507 deletions
@@ -134,7 +134,7 @@ namespace Barotrauma.Items.Components
if (item.Submarine != null) pos += item.Submarine.DrawPosition;
pos.Y = -pos.Y;
if (brokenSprite == null || item.Health > 0.0f)
if (brokenSprite == null || !IsBroken)
{
spriteBatch.Draw(doorSprite.Texture, pos,
new Rectangle((int) (doorSprite.SourceRect.X + doorSprite.size.X * openState),
@@ -160,7 +160,7 @@ namespace Barotrauma.Items.Components
if (item.Submarine != null) pos += item.Submarine.DrawPosition;
pos.Y = -pos.Y;
if (brokenSprite == null || item.Health > 0.0f)
if (brokenSprite == null || !IsBroken)
{
spriteBatch.Draw(doorSprite.Texture, pos,
new Rectangle(doorSprite.SourceRect.X,
@@ -217,7 +217,7 @@ namespace Barotrauma.Items.Components
}
public override void ClientRead(ServerNetObject type, Lidgren.Network.NetBuffer msg, float sendingTime)
public override void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
{
base.ClientRead(type, msg, sendingTime);