(a00338777) v0.9.2.1

This commit is contained in:
Joonas Rikkonen
2019-08-26 19:58:19 +03:00
parent 0f63da27b2
commit 80698b58b0
311 changed files with 11763 additions and 4507 deletions
@@ -4,16 +4,13 @@ namespace Barotrauma
{
partial class Mission
{
public void ShowMessage(int index)
partial void ShowMessageProjSpecific(int index)
{
if (index >= Headers.Count && index >= Messages.Count) return;
string header = index < Headers.Count ? Headers[index] : "";
string message = index < Messages.Count ? Messages[index] : "";
//TODO: reimplement
//GameServer.Log(TextManager.Get("MissionInfo") + ": " + header + " - " + message, ServerLog.MessageType.ServerMessage);
new GUIMessageBox(header, message);
}
}
@@ -5,19 +5,14 @@ namespace Barotrauma
{
partial class MissionMode : GameMode
{
public override void MsgBox()
public override void ShowStartMessage()
{
if (mission == null) return;
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, new Vector2(0.25f, 0.0f), new Point(400, 200))
new GUIMessageBox(mission.Name, mission.Description, new Vector2(0.25f, 0.0f), new Point(400, 200))
{
UserData = "missionstartmessage"
};
#if SERVER
Networking.GameServer.Log(TextManager.Get("Mission") + ": " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
#endif
}
}
}