Fixed mission-related messages being logged as errors, connection errors when fetching server lists are shown as message boxes instead of logging into the debug console

This commit is contained in:
Regalis
2017-05-17 19:27:41 +03:00
parent 9c1a76707f
commit 7f96873256
4 changed files with 16 additions and 23 deletions

View File

@@ -30,8 +30,8 @@ namespace Barotrauma
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, 400, 400);
missionMsg.UserData = "missionstartmessage";
Networking.GameServer.Log("Mission: " + mission.Name, Networking.ServerLog.MessageType.Error);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.Error);
Networking.GameServer.Log("Mission: " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
}
}
}