Fixed mission-related messages being logged as errors, connection errors when fetching server lists are shown as message boxes instead of logging into the debug console
This commit is contained in:
@@ -244,7 +244,7 @@ namespace Barotrauma
|
||||
string header = index < headers.Count ? headers[index] : "";
|
||||
string message = index < messages.Count ? messages[index] : "";
|
||||
|
||||
GameServer.Log("Mission info: " + header + " - " + message, ServerLog.MessageType.Error);
|
||||
GameServer.Log("Mission info: " + header + " - " + message, ServerLog.MessageType.ServerMessage);
|
||||
|
||||
new GUIMessageBox(header, message);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user