Merge branch 'master' of https://github.com/Regalis11/Barotrauma
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@@ -342,6 +342,8 @@ namespace Barotrauma
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public bool IsOriginallyOnPlayerTeam => originalTeamID == CharacterTeamType.Team1 || originalTeamID == CharacterTeamType.Team2;
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public bool IsFriendlyNPCTurnedHostile => originalTeamID == CharacterTeamType.FriendlyNPC && teamID == CharacterTeamType.Team2;
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public bool IsInstigator => CombatAction != null && CombatAction.IsInstigator;
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public CombatAction CombatAction;
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