Melee weapons (+ stun baton), improved throw animation, new damage sound effects

This commit is contained in:
Regalis
2015-09-07 16:31:04 +03:00
parent b77fa5df90
commit 7eae6fb026
38 changed files with 527 additions and 163 deletions

View File

@@ -78,6 +78,7 @@
<Compile Include="Source\GameSession\GameModes\TutorialMode.cs" />
<Compile Include="Source\GUI\GUIMessage.cs" />
<Compile Include="Source\GUI\TitleScreen.cs" />
<Compile Include="Source\Items\Components\Holdable\MeleeWeapon.cs" />
<Compile Include="Source\Items\Components\Label.cs" />
<Compile Include="Source\Items\Components\Signal\WifiComponent.cs" />
<Compile Include="Source\Items\Components\Signal\SignalCheckComponent.cs" />
@@ -86,6 +87,7 @@
<Compile Include="Source\Map\Lights\Light.cs" />
<Compile Include="Source\Map\LocationType.cs" />
<Compile Include="Source\Networking\NetConfig.cs" />
<Compile Include="Source\Particles\ParticleEmitter.cs" />
<Compile Include="Source\Screens\ServerListScreen.cs" />
<Compile Include="Source\Utils\Rand.cs" />
<Compile Include="Source\Events\PropertyTask.cs" />
@@ -565,6 +567,7 @@
</Content>
<Content Include="Content\Items\Weapons\weapons.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<SubType>Designer</SubType>
</Content>
<Content Include="Content\Items\Weapons\harpoongun.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>