Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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@@ -66,7 +66,7 @@ namespace Subsurface
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if (editingCharacter != Character.CharacterList[0]) UpdateLimbLists(Character.CharacterList[0]);
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editingCharacter = Character.CharacterList[0];
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Vector2 camPos = editingCharacter.AnimController.limbs[0].body.Position;
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Vector2 camPos = editingCharacter.AnimController.limbs[0].body.SimPosition;
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camPos = ConvertUnits.ToDisplayUnits(camPos);
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camPos.Y = -camPos.Y;
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cam.TargetPos = camPos;
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