Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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@@ -89,10 +89,13 @@ namespace Subsurface.Particles
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}
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else
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{
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StartRotationMin = ToolBox.GetAttributeFloat(element, "startrotatio", 0.0f);
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StartRotationMin = ToolBox.GetAttributeFloat(element, "startrotation", 0.0f);
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StartRotationMax = StartRotationMin;
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}
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StartRotationMin = MathHelper.ToRadians(StartRotationMin);
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StartRotationMax = MathHelper.ToRadians(StartRotationMax);
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StartColor = new Color(ToolBox.GetAttributeVector4(element, "startcolor", Vector4.One));
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StartAlpha = ToolBox.GetAttributeFloat(element, "startalpha", 1.0f);
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