Melee weapons (+ stun baton), improved throw animation, new damage sound effects
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@@ -86,7 +86,7 @@ namespace Subsurface.Items.Components
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if (item.body != null)
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{
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light.Position = ConvertUnits.ToDisplayUnits(item.body.Position);
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light.Position = ConvertUnits.ToDisplayUnits(item.body.SimPosition);
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}
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Pickable pickable = item.GetComponent<Pickable>();
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