Melee weapons (+ stun baton), improved throw animation, new damage sound effects
This commit is contained in:
@@ -99,7 +99,7 @@ namespace Subsurface.Items.Components
|
||||
pingCircle.Draw(spriteBatch, center, Color.White * (1.0f-pingState), 0.0f, (rect.Width/pingCircle.size.X)*pingState);
|
||||
}
|
||||
|
||||
float radius = pingCircle.size.X / 2.0f;
|
||||
float radius = rect.Width / 2.0f;
|
||||
|
||||
float simScale = 1.5f;
|
||||
float displayScale = 0.015f;
|
||||
|
||||
Reference in New Issue
Block a user