v1.6.18.1 (Unto the Breach Hotfix 1)
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@@ -210,7 +210,7 @@ namespace Barotrauma.Items.Components
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{
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if (!powerOnSoundPlayed && powerOnSound != null)
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{
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SoundPlayer.PlaySound(powerOnSound.Sound, item.WorldPosition, powerOnSound.Volume, powerOnSound.Range, hullGuess: item.CurrentHull, ignoreMuffling: powerOnSound.IgnoreMuffling, freqMult: powerOnSound.GetRandomFrequencyMultiplier());
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SoundPlayer.PlaySound(powerOnSound, item.WorldPosition, hullGuess: item.CurrentHull);
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powerOnSoundPlayed = true;
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}
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}
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