v1.6.18.1 (Unto the Breach Hotfix 1)
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@@ -763,6 +763,11 @@ namespace Barotrauma.Networking
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case ServerPacketHeader.CANCEL_STARTGAME:
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DebugConsole.Log("Received CANCEL_STARTGAME packet.");
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GameMain.NetLobbyScreen?.CloseStartRoundWarning();
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if (GameMain.NetLobbyScreen?.ReadyToStartBox is { } readyToStartBox)
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{
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readyToStartBox.Selected = false;
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SetReadyToStart(readyToStartBox);
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}
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break;
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case ServerPacketHeader.STARTGAME:
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DebugConsole.Log("Received STARTGAME packet.");
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