v1.6.18.1 (Unto the Breach Hotfix 1)
This commit is contained in:
@@ -16,6 +16,8 @@ namespace Barotrauma
|
||||
public readonly bool Stream;
|
||||
public readonly bool IgnoreMuffling;
|
||||
|
||||
public readonly bool MuteBackgroundMusic;
|
||||
|
||||
public readonly string? Filename;
|
||||
|
||||
private RoundSound(ContentXElement element, Sound sound)
|
||||
@@ -26,6 +28,7 @@ namespace Barotrauma
|
||||
Range = element.GetAttributeFloat("range", 1000.0f);
|
||||
Volume = element.GetAttributeFloat("volume", 1.0f);
|
||||
IgnoreMuffling = element.GetAttributeBool("dontmuffle", false);
|
||||
MuteBackgroundMusic = element.GetAttributeBool("MuteBackgroundMusic", false);
|
||||
|
||||
FrequencyMultiplierRange = new Vector2(1.0f);
|
||||
string freqMultAttr = element.GetAttributeString("frequencymultiplier", element.GetAttributeString("frequency", "1.0"));
|
||||
|
||||
@@ -437,7 +437,7 @@ namespace Barotrauma
|
||||
jobDropDown.AddItem(TextManager.Get("Any"), null);
|
||||
foreach (JobPrefab jobPrefab in JobPrefab.Prefabs)
|
||||
{
|
||||
if (jobPrefab.HiddenJob) { continue; }
|
||||
if (jobPrefab.Name.IsNullOrWhiteSpace()) { continue; }
|
||||
jobDropDown.AddItem(jobPrefab.Name, jobPrefab);
|
||||
}
|
||||
jobDropDown.SelectItem(AssignedJob);
|
||||
|
||||
Reference in New Issue
Block a user