v1.6.18.1 (Unto the Breach Hotfix 1)
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@@ -408,7 +408,7 @@ namespace Barotrauma
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fadeInBrokenSprite.Sprite.effects ^= SpriteEffects;
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}
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if (body == null)
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if (body == null || body.BodyType == BodyType.Static)
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{
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if (Prefab.ResizeHorizontal || Prefab.ResizeVertical)
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{
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