(b99c0ef39) Fix the enemies not selecting another attack if they cannot reach the target.

This commit is contained in:
Joonas Rikkonen
2019-04-01 14:26:01 +03:00
parent 7971d8d3a7
commit 7e67c20ccd
6 changed files with 64 additions and 116 deletions
@@ -13,13 +13,6 @@
<Command name="autorestart"/>
<Command name="autorestartinterval"/>
<Command name="autorestarttimer"/>
<Command name="botcount"/>
<Command name="botspawnmode"/>
<Command name="gamemode"/>
<Command name="sub"/>
<Command name="shuttle"/>
<Command name="water"/>
<Command name="fire"/>
<Command name="difficulty"/>
<Command name="kick"/>
<Command name="kickid"/>
@@ -35,8 +28,6 @@
<Command name="autorestart"/>
<Command name="autorestartinterval"/>
<Command name="autorestarttimer"/>
<Command name="botcount"/>
<Command name="botspawnmode"/>
<Command name="difficulty"/>
<Command name="kick"/>
<Command name="kickid"/>