Fixed crashing when a round starts if the sub has been saved while a fabricator was running. Closes #398
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@@ -241,6 +241,12 @@ namespace Barotrauma.Items.Components
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public override void Update(float deltaTime, Camera cam)
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public override void Update(float deltaTime, Camera cam)
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{
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{
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if (fabricatedItem == null)
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{
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CancelFabricating();
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return;
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}
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#if CLIENT
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#if CLIENT
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if (progressBar != null)
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if (progressBar != null)
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{
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{
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