Server limits chatmessage length and the number of chatmessages written in one packet
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@@ -158,7 +158,7 @@ namespace Barotrauma.Networking
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new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + 20, chatBox.Rect.Width, 25),
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Color.White * 0.5f, Color.Black, Alignment.TopLeft, Alignment.Left, "", inGameHUD);
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chatMsgBox.Font = GUI.SmallFont;
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chatMsgBox.MaxTextWidth = chatBox.Rect.Width * 2;
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chatMsgBox.MaxTextLength = ChatMessage.MaxLength;
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chatMsgBox.Padding = Vector4.Zero;
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chatMsgBox.OnEnterPressed = EnterChatMessage;
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chatMsgBox.OnTextChanged = TypingChatMessage;
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