Unstable 0.16.0.0
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@@ -29,7 +29,8 @@ namespace Barotrauma.Networking
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REQUEST_STARTGAMEFINALIZE, //tell the server you're ready to finalize round initialization
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ERROR, //tell the server that an error occurred
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CREW,
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CREW, //hiring UI
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MEDICAL, //medical clinic
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READY_CHECK,
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READY_TO_SPAWN
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@@ -80,7 +81,8 @@ namespace Barotrauma.Networking
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MISSION,
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EVENTACTION,
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CREW, //anything related to managing bots in multiplayer
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READY_CHECK //start, end and update a ready check
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MEDICAL, //medical clinic
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READY_CHECK //start, end and update a ready check
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}
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enum ServerNetObject
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{
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@@ -144,7 +146,9 @@ namespace Barotrauma.Networking
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NotOnWhitelist,
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ExcessiveDesyncOldEvent,
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ExcessiveDesyncRemovedEvent,
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SyncTimeout
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SyncTimeout,
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SteamP2PError,
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SteamP2PTimeOut,
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}
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abstract partial class NetworkMember
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