Unstable 0.16.0.0

This commit is contained in:
Markus Isberg
2022-01-14 01:28:24 +09:00
parent d9baeaa2e1
commit 7d6421a548
237 changed files with 6430 additions and 2205 deletions
@@ -74,6 +74,17 @@ namespace Barotrauma.Items.Components
}
}
public Vector2 TransformedDetectOffset
{
get
{
Vector2 transformedDetectOffset = detectOffset;
if (item.FlippedX) { transformedDetectOffset.X = -transformedDetectOffset.X; }
if (item.FlippedY) { transformedDetectOffset.Y = -transformedDetectOffset.Y; }
return transformedDetectOffset;
}
}
[Editable(MinValueFloat = 0.1f, MaxValueFloat = 100.0f, DecimalCount = 2), Serialize(0.1f, true, description: "How often the sensor checks if there's something moving near it. Higher values are better for performance.", alwaysUseInstanceValues: true)]
public float UpdateInterval
{
@@ -184,15 +195,15 @@ namespace Barotrauma.Items.Components
}
}
Vector2 detectPos = item.WorldPosition + detectOffset;
Vector2 detectPos = item.WorldPosition + TransformedDetectOffset;
Rectangle detectRect = new Rectangle((int)(detectPos.X - rangeX), (int)(detectPos.Y - rangeY), (int)(rangeX * 2), (int)(rangeY * 2));
float broadRangeX = Math.Max(rangeX * 2, 500);
float broadRangeY = Math.Max(rangeY * 2, 500);
if (item.CurrentHull == null && item.Submarine != null && Level.Loaded != null &&
if (item.CurrentHull == null && item.Submarine != null &&
(Target == TargetType.Wall || Target == TargetType.Any))
{
if (Math.Abs(item.Submarine.Velocity.X) > MinimumVelocity || Math.Abs(item.Submarine.Velocity.Y) > MinimumVelocity)
if (Level.Loaded != null && (Math.Abs(item.Submarine.Velocity.X) > MinimumVelocity || Math.Abs(item.Submarine.Velocity.Y) > MinimumVelocity))
{
var cells = Level.Loaded.GetCells(item.WorldPosition, 1);
foreach (var cell in cells)
@@ -268,7 +279,7 @@ namespace Barotrauma.Items.Components
foreach (Limb limb in c.AnimController.Limbs)
{
if (limb.IsSevered) { continue; }
if (limb.LinearVelocity.LengthSquared() <= MinimumVelocity * MinimumVelocity) { continue; }
if (limb.LinearVelocity.LengthSquared() < MinimumVelocity * MinimumVelocity) { continue; }
if (MathUtils.CircleIntersectsRectangle(limb.WorldPosition, ConvertUnits.ToDisplayUnits(limb.body.GetMaxExtent()), detectRect))
{
MotionDetected = true;
@@ -276,23 +287,12 @@ namespace Barotrauma.Items.Components
}
}
}
}
}
}
public override void FlipX(bool relativeToSub)
{
detectOffset.X = -detectOffset.X;
}
public override void FlipY(bool relativeToSub)
{
detectOffset.Y = -detectOffset.Y;
}
public override XElement Save(XElement parentElement)
{
Vector2 prevDetectOffset = detectOffset;
//undo flipping before saving
if (item.FlippedX) { detectOffset.X = -detectOffset.X; }
if (item.FlippedY) { detectOffset.Y = -detectOffset.Y; }
XElement element = base.Save(parentElement);
detectOffset = prevDetectOffset;
return element;