Unstable 0.16.0.0
This commit is contained in:
+16
-4
@@ -32,10 +32,22 @@ namespace Barotrauma.Items.Components
|
||||
}
|
||||
|
||||
public override void ReceiveSignal(Signal signal, Connection connection)
|
||||
{
|
||||
base.ReceiveSignal(signal, connection);
|
||||
float.TryParse(receivedSignal[0], NumberStyles.Float, CultureInfo.InvariantCulture, out val1);
|
||||
float.TryParse(receivedSignal[1], NumberStyles.Float, CultureInfo.InvariantCulture, out val2);
|
||||
{
|
||||
//base.ReceiveSignal(signal, connection);
|
||||
switch (connection.Name)
|
||||
{
|
||||
case "signal_in1":
|
||||
float.TryParse(signal.value, NumberStyles.Float, CultureInfo.InvariantCulture, out val1);
|
||||
timeSinceReceived[0] = 0.0f;
|
||||
break;
|
||||
case "signal_in2":
|
||||
float.TryParse(signal.value, NumberStyles.Float, CultureInfo.InvariantCulture, out val2);
|
||||
timeSinceReceived[1] = 0.0f;
|
||||
break;
|
||||
case "set_output":
|
||||
output = signal.value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user