Unstable 0.16.0.0

This commit is contained in:
Markus Isberg
2022-01-14 01:28:24 +09:00
parent d9baeaa2e1
commit 7d6421a548
237 changed files with 6430 additions and 2205 deletions
@@ -29,6 +29,15 @@ namespace Barotrauma.Items.Components
}
}
public float CurrentBrokenVolume
{
get
{
if (item.ConditionPercentage > 10.0f || !IsActive) { return 0.0f; }
return (1.0f - item.ConditionPercentage / 10.0f) * 100.0f;
}
}
private float pumpSpeedLockTimer, isActiveLockTimer;
[Serialize(0.0f, true, description: "How fast the item is currently pumping water (-100 = full speed out, 100 = full speed in). Intended to be used by StatusEffect conditionals (setting this value in XML has no effect).")]
@@ -72,6 +81,8 @@ namespace Barotrauma.Items.Components
private const float TinkeringSpeedIncrease = 4.0f;
public override bool UpdateWhenInactive => true;
public Pump(Item item, XElement element)
: base(item, element)
{
@@ -82,11 +93,15 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
pumpSpeedLockTimer -= deltaTime;
isActiveLockTimer -= deltaTime;
if (!IsActive) { return; }
currFlow = 0.0f;
if (TargetLevel != null)
{
pumpSpeedLockTimer -= deltaTime;
float hullPercentage = 0.0f;
if (item.CurrentHull != null) { hullPercentage = (item.CurrentHull.WaterVolume / item.CurrentHull.Volume) * 100.0f; }
FlowPercentage = ((float)TargetLevel - hullPercentage) * 10.0f;