Unstable 0.16.0.0

This commit is contained in:
Markus Isberg
2022-01-14 01:28:24 +09:00
parent d9baeaa2e1
commit 7d6421a548
237 changed files with 6430 additions and 2205 deletions
@@ -46,6 +46,7 @@ namespace Barotrauma.Items.Components
child.Enabled = buttonsEnabled;
child.Children.ForEach(c => c.Enabled = buttonsEnabled);
}
if (Container == null) { return; }
bool itemsContained = Container.Inventory.AllItems.Any();
if (itemsContained)
{
@@ -77,7 +78,7 @@ namespace Barotrauma.Items.Components
{
if (GameMain.IsSingleplayer)
{
SendSignal((int)userData);
SendSignal((int)userData, Character.Controlled);
}
else
{
@@ -98,6 +99,7 @@ namespace Barotrauma.Items.Components
partial void OnItemLoadedProjSpecific()
{
if (Container == null) { return; }
Container.AllowUIOverlap = true;
Container.Inventory.RectTransform = containerHolder.RectTransform;
}
@@ -109,7 +111,7 @@ namespace Barotrauma.Items.Components
public void ClientRead(ServerNetObject type, IReadMessage msg, float sendingTime)
{
SendSignal(msg.ReadRangedInteger(0, Signals.Length - 1), isServerMessage: true);
SendSignal(msg.ReadRangedInteger(0, Signals.Length - 1), sender: null, isServerMessage: true);
}
}
}