Unstable 0.16.0.0
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@@ -219,12 +219,6 @@ namespace Barotrauma
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GUI.Style.ButtonPulse.Draw(spriteBatch, expandRect, ToolBox.GradientLerp(pulseExpand, Color.White, Color.White, Color.Transparent));
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}
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if (UserData is string s && s == "ReadyCheckButton" && ReadyCheck.lastReadyCheck > DateTime.Now)
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{
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float progress = (ReadyCheck.lastReadyCheck - DateTime.Now).Seconds / 60.0f;
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Frame.Color = ToolBox.GradientLerp(progress, Color.White, GUI.Style.Red);
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}
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}
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protected override void Update(float deltaTime)
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