0.15.21.0
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@@ -96,6 +96,13 @@ namespace Barotrauma
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set;
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}
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[Serialize(500.0f, true)]
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public float MaximumOlympianSkill
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{
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get;
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set;
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}
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private SkillSettings(XElement element)
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{
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SerializableProperties = SerializableProperty.DeserializeProperties(this, element);
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