Made game compilable
Networking functionality is fully disabled now. I think it's time to start rewriting everything. OH BOY
This commit is contained in:
@@ -80,8 +80,7 @@ namespace Barotrauma
|
||||
//inventories.Add(inventory);
|
||||
}
|
||||
}
|
||||
|
||||
if (GameMain.Server != null) GameMain.Server.SendItemSpawnMessage(items);
|
||||
|
||||
}
|
||||
|
||||
public void AddToSpawnedList(Item item)
|
||||
@@ -133,8 +132,7 @@ namespace Barotrauma
|
||||
|
||||
items.Add(item);
|
||||
}
|
||||
|
||||
if (GameMain.Server != null) GameMain.Server.SendItemRemoveMessage(items);
|
||||
|
||||
}
|
||||
|
||||
public void Clear()
|
||||
|
||||
Reference in New Issue
Block a user