Made game compilable
Networking functionality is fully disabled now. I think it's time to start rewriting everything. OH BOY
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@@ -122,7 +122,7 @@ namespace Barotrauma
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if (removeItem)
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{
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item.Drop(null, false);
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item.Drop(null);
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if (item.ParentInventory != null) item.ParentInventory.RemoveItem(item);
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}
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@@ -156,7 +156,7 @@ namespace Barotrauma
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protected virtual void DropItem(Item item)
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{
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item.Drop(null, false);
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item.Drop(null);
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return;
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}
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//public void DropItem(int i)
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@@ -276,7 +276,7 @@ namespace Barotrauma
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}
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//selectedSlot = slotIndex;
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TryPutItem(draggingItem, slotIndex, true, true);
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TryPutItem(draggingItem, slotIndex, true);
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draggingItem = null;
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}
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