Made game compilable

Networking functionality is fully disabled now.

I think it's time to start rewriting everything. OH BOY
This commit is contained in:
juanjp600
2016-08-30 21:13:36 -03:00
parent 4157e5aab2
commit 7bdcc51bae
11 changed files with 80 additions and 291 deletions

View File

@@ -291,7 +291,6 @@ namespace Barotrauma
if (spawnedCharacter != null && GameMain.Server != null)
{
spawnedCharacter.SpawnedMidRound = true;
GameMain.Server.SendCharacterSpawnMessage(spawnedCharacter);
}
break;
@@ -321,7 +320,7 @@ namespace Barotrauma
}
else
{
GameMain.Server.KickClient(client, true);
//GameMain.Server.KickClient(client, true);
}
break;
case "startclient":