Made game compilable
Networking functionality is fully disabled now. I think it's time to start rewriting everything. OH BOY
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@@ -291,7 +291,6 @@ namespace Barotrauma
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if (spawnedCharacter != null && GameMain.Server != null)
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{
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spawnedCharacter.SpawnedMidRound = true;
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GameMain.Server.SendCharacterSpawnMessage(spawnedCharacter);
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}
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break;
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@@ -321,7 +320,7 @@ namespace Barotrauma
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}
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else
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{
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GameMain.Server.KickClient(client, true);
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//GameMain.Server.KickClient(client, true);
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}
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break;
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case "startclient":
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