Reducing usage of #if CLIENT / #elif SERVER

The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
This commit is contained in:
juanjp600
2017-06-14 17:30:40 -03:00
parent 389a9512d9
commit 7bc535780c
471 changed files with 3985 additions and 3159 deletions
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<?xml version="1.0" encoding="utf-8"?>
<config masterserverurl="http://www.undertowgames.com/baromaster" autocheckupdates="true" musicvolume="0.0" soundvolume="0.0" verboselogging="true">
<graphicsmode width="1280" height="720" fullscreen="false" vsync="false" />
<contentpackage path="Data/ContentPackages/Vanilla 0.3.xml" />
<keymapping Select="E" Use="0" Aim="1" Up="W" Down="S" Left="A" Right="D" Attack="R" Run="LeftShift" Crouch="LeftControl" Chat="Tab" CrewOrders="C" />
</config>