Reducing usage of #if CLIENT / #elif SERVER

The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
This commit is contained in:
juanjp600
2017-06-14 17:30:40 -03:00
parent 389a9512d9
commit 7bc535780c
471 changed files with 3985 additions and 3159 deletions
@@ -1,5 +1,4 @@
#if CLIENT
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Linq;
@@ -312,4 +311,3 @@ namespace Barotrauma
}
}
}
#endif