Reducing usage of #if CLIENT / #elif SERVER

The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
This commit is contained in:
juanjp600
2017-06-14 17:30:40 -03:00
parent 389a9512d9
commit 7bc535780c
471 changed files with 3985 additions and 3159 deletions
@@ -0,0 +1,21 @@
<Item
name="Status Monitor"
aliases="MiniMap"
category="Machine"
linkable="true"
pickdistance="150">
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="64,0,64,128"/>
<MiniMap MinVoltage="0.5" PowerConsumption="100" canbeselected = "true">
<GuiFrame rect="0,0,0.5,0.5" alignment="Center" style="ItemUI"/>
</MiniMap>
<ConnectionPanel selectkey="Action" canbeselected = "true" msg="Rewire [Screwdriver]">
<requireditem name="Screwdriver" type="Equipped"/>
<input name="power_in"/>
<input name="water_data_in"/>
<input name="oxygen_data_in"/>
</ConnectionPanel>
</Item>