Reducing usage of #if CLIENT / #elif SERVER

The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
This commit is contained in:
juanjp600
2017-06-14 17:30:40 -03:00
parent 389a9512d9
commit 7bc535780c
471 changed files with 3985 additions and 3159 deletions
@@ -0,0 +1,11 @@
<Item
name="Ladder"
resizevertical="true">
<Sprite texture ="ladder.png" depth="0.05"/>
<Ladder canbeselected = "true"/>
<trigger x="-40" y ="20" width="90"/>
</Item>