Reducing usage of #if CLIENT / #elif SERVER

The server will implement some classes it probably shouldn't need because certain items or game states depend on them.
This commit is contained in:
juanjp600
2017-06-14 17:30:40 -03:00
parent 389a9512d9
commit 7bc535780c
471 changed files with 3985 additions and 3159 deletions
@@ -0,0 +1,89 @@
<Items>
<Item
name="Steel Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="locker.png" depth="0.84"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Medicine Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Toxic Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Metal Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="0,0,79,35"/>
<Body width="77" height="34" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Explosive Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="81,0,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Chemical Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="1,36,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
</Items>