(663910402) Unequip weapons when not in combat mode and all items when idling.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:20:11 +03:00
parent 3b313976c5
commit 7b6c2f1fa8
9 changed files with 324 additions and 46 deletions
@@ -162,21 +162,6 @@ namespace Barotrauma
get { return binding; }
}
public void SetState()
{
hit = binding.IsHit();
if (hit) hitQueue = true;
held = binding.IsDown();
if (held) heldQueue = true;
}
#endif
public KeyOrMouse State
{
get { return binding; }
}
public void SetState()
{
hit = binding.IsHit();