(663910402) Unequip weapons when not in combat mode and all items when idling.

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:20:11 +03:00
parent 3b313976c5
commit 7b6c2f1fa8
9 changed files with 324 additions and 46 deletions
@@ -835,6 +835,19 @@ namespace Barotrauma.Items.Components
return true;
}
public override void OnItemLoaded()
{
sonar = item.GetComponent<Sonar>();
}
public override bool Select(Character character)
{
if (!CanBeSelected) return false;
user = character;
return true;
}
public override void Update(float deltaTime, Camera cam)
{
networkUpdateTimer -= deltaTime;