diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index f6e89a9a8..d6964bf4f 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.1.7")] -[assembly: AssemblyFileVersion("0.8.1.7")] +[assembly: AssemblyVersion("0.8.1.8")] +[assembly: AssemblyFileVersion("0.8.1.8")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index da903abca..8467bf18d 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.1.7")] -[assembly: AssemblyFileVersion("0.8.1.7")] +[assembly: AssemblyVersion("0.8.1.8")] +[assembly: AssemblyFileVersion("0.8.1.8")] diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index ab208f888..ebd918174 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,19 @@ +--------------------------------------------------------------------------------------------------------- +v0.8.1.8 +--------------------------------------------------------------------------------------------------------- + +- Fixed "invalid cursor position" errors when a client attempts to use console commands in the server lobby. +- Fixed crashing if a character takes damage during the first frame of a round. +- Fixed crashing if suitable prop items are not found when generating alien ruins. +- Some ragdoll and physics optimization. +- More automatic error logging to help with debugging. +- Fixed errors when attempting to change the output type of an oscillator in multiplayer. +- Campaign store menu includes a quantity field which lets the player select how many items to buy instead +of showing each item individually. +- Fixed clients not seeing vote counts on submarines that the client doesn't have. +- Fixed crashing if a player attempts to use an item on themselves and the item has a status effect that +causes the item to be removed. + --------------------------------------------------------------------------------------------------------- v0.8.1.7 ---------------------------------------------------------------------------------------------------------