Merge branch 'master' of https://github.com/Regalis11/Barotrauma into develop
This commit is contained in:
@@ -38,10 +38,8 @@ namespace Barotrauma
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NewMessage("Client \"" + client.Name + "\" attempted to use the command \"" + Names[0] + "\". Cheats must be enabled using \"enablecheats\" before the command can be used.", Color.Red);
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GameMain.Server.SendConsoleMessage("You need to enable cheats using the command \"enablecheats\" before you can use the command \"" + Names[0] + "\".", client, Color.Red);
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#if USE_STEAM
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NewMessage("Enabling cheats will disable Steam achievements during this play session.", Color.Red);
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GameMain.Server.SendConsoleMessage("Enabling cheats will disable Steam achievements during this play session.", client, Color.Red);
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#endif
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return;
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}
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@@ -1063,21 +1061,17 @@ namespace Barotrauma
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commands.Add(new Command("enablecheats", "enablecheats: Enables cheat commands and disables Steam achievements during this play session.", (string[] args) =>
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{
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CheatsEnabled = true;
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SteamAchievementManager.CheatsEnabled = true;
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AchievementManager.CheatsEnabled = true;
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NewMessage("Enabled cheat commands.", Color.Red);
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#if USE_STEAM
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NewMessage("Steam achievements have been disabled during this play session.", Color.Red);
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#endif
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GameMain.Server?.UpdateCheatsEnabled();
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}));
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AssignOnClientRequestExecute("enablecheats", (client, cursorPos, args) =>
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{
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CheatsEnabled = true;
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SteamAchievementManager.CheatsEnabled = true;
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AchievementManager.CheatsEnabled = true;
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NewMessage("Cheat commands have been enabled by \"" + client.Name + "\".", Color.Red);
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#if USE_STEAM
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NewMessage("Steam achievements have been disabled during this play session.", Color.Red);
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#endif
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GameMain.Server?.UpdateCheatsEnabled();
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});
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