Merge branch 'master' of https://github.com/Regalis11/Barotrauma.git
This commit is contained in:
@@ -293,7 +293,7 @@ namespace Barotrauma
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}
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}
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public virtual void Move(Vector2 amount)
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public virtual void Move(Vector2 amount, bool ignoreContacts = false)
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{
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rect.X += (int)amount.X;
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rect.Y += (int)amount.Y;
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@@ -493,25 +493,33 @@ namespace Barotrauma
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protected void InsertToList()
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{
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int i = 0;
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if (Sprite == null)
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{
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mapEntityList.Add(this);
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return;
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}
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int i = 0;
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while (i < mapEntityList.Count)
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{
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i++;
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Sprite existingSprite = mapEntityList[i - 1].Sprite;
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if (existingSprite == null) continue;
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#if CLIENT
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if (existingSprite.Texture == this.Sprite.Texture) break;
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#endif
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if (mapEntityList[i - 1]?.Prefab == Prefab)
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{
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mapEntityList.Insert(i, this);
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return;
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}
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}
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#if CLIENT
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i = 0;
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while (i < mapEntityList.Count)
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{
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i++;
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Sprite existingSprite = mapEntityList[i - 1].Sprite;
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if (existingSprite == null) { continue; }
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if (existingSprite.Texture == this.Sprite.Texture) { break; }
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}
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#endif
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mapEntityList.Insert(i, this);
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}
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@@ -563,6 +571,10 @@ namespace Barotrauma
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{
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mapEntityUpdateTick++;
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#if CLIENT
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var sw = new System.Diagnostics.Stopwatch();
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sw.Start();
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#endif
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if (mapEntityUpdateTick % MapEntityUpdateInterval == 0)
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{
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@@ -597,6 +609,12 @@ namespace Barotrauma
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Powered.UpdatePower(deltaTime * PoweredUpdateInterval);
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}
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#if CLIENT
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sw.Stop();
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GameMain.PerformanceCounter.AddElapsedTicks("Update:MapEntity:Misc", sw.ElapsedTicks);
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sw.Restart();
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#endif
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if (mapEntityUpdateTick % MapEntityUpdateInterval == 0)
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{
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foreach (Item item in Item.ItemList)
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@@ -613,9 +631,14 @@ namespace Barotrauma
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item.Update(deltaTime, cam);
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}
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#if CLIENT
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sw.Stop();
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GameMain.PerformanceCounter.AddElapsedTicks("Update:MapEntity:Items", sw.ElapsedTicks);
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sw.Restart();
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#endif
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if (mapEntityUpdateTick % MapEntityUpdateInterval == 0)
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{
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UpdateAllProjSpecific(deltaTime * MapEntityUpdateInterval);
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Spawner?.Update();
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